ken barber Posted December 30, 2014 Report Share Posted December 30, 2014 http://dnd.wizards.com/articles/features/basicrules?x=dnd/basicrules Quote Link to comment Share on other sites More sharing options...
A.B Posted December 30, 2014 Report Share Posted December 30, 2014 cool thanks Quote Link to comment Share on other sites More sharing options...
Zergrinch Posted March 11, 2015 Report Share Posted March 11, 2015 Wizards of the Coast, with Sasquatch Game Studio, has released its Elemental Evil Storyline. To supplement this adventure path, additional player options have been released in a PDF you can download from here for free. EXTRA RACES Aarakocra (basically your bird men): Dex+2, Wis+1, can fly from Level 1. Makes an awesome Monk, Ranger, or Rogue Deep Gnome: Int+2, Dex+1. Together with t the optional Svirfneblin Magic Feat, they make rocking Wizards and Arcane Trickster Rogues Genasi, elemental beings of which there are four sub-races: Air Genasi: Con+2, Dex+1 - decent Ranger or Archery Style Fighter Earth Genasi: Con+2, Str+1 - great Fighter or Barbarian Fire Genasi: Con+2, Int+1 - decent Wizard or Eldritch Knight Fighter Water Genasi: Con+2, Wis+1 - makes an awesome Cleric or Druid Goliath (walking mountain man): Str+2, Con+1 - literally a walking tank that's an absolutely perfect Barbarian, especially with a Grappler build EXTRA SPELLS Bard: 1 additional cantrip, a level 1 spell, and 3 level 2 spells. I don't see anything I want in this list, although Earth Tremor looks like a decent alternative to Thunderwave. Didn't take a look at the non-Bard spells, but technically bards would have access to anything here via Magical Secrets later on. Cleric: Nothing for you, sorry. Druid: 8 additional cantrips, 4 level 1 spells, 4 level 2 spells, 4 level 3 spells, 2 level 4 spells, 3 level 5 spells, 6 level 6 spells, and 1 level 7 spell. Because the druid is a prepared spell caster, the book advises the DM not to let the druid choose everything on this list Ranger: 2 level 1 spells and 1 level 3 spell Sorcerer: 7 additional cantrips, 3 level 1 spells, 7 level 2 spells, 4 level 3 spells, 3 level 4 spells, 2 level 5 spells, 4 level 6 spells, and 1 level 8 spell. Enjoy blasting away - there are a ton of big boom spells on this list. Warlock: 4 additional cantrips, 1 level 2 spell, 1 level 4 spell, and 4 level 6 spells Wizard: 7 additional cantrips, 4 level 1 spells, 7 level 2 spells, 6 level 3 spells, 4 level 4 spells, 3 level 5 spells, 4 level 6 spells, 1 level 7 spell, and 1 level 8 spell. So many options, which apply to the Eldritch Knight and the Trickster Rogue. There is a bunch of evocation spells from this list. Do note, Rule 0 applies. The DM has to agree. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.