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DND Rules


ken barber

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  • 2 months later...

Wizards of the Coast, with Sasquatch Game Studio, has released its Elemental Evil Storyline.  To supplement this adventure path, additional player options have been released in a PDF you can download from here for free.

 

EXTRA RACES

  • Aarakocra (basically your bird men): Dex+2, Wis+1, can fly from Level 1.  Makes an awesome Monk, Ranger, or Rogue
  • Deep Gnome: Int+2, Dex+1.  Together with t the optional Svirfneblin Magic Feat, they make rocking Wizards and Arcane Trickster Rogues
  • Genasi, elemental beings of which there are four sub-races:
    • Air Genasi: Con+2, Dex+1 - decent Ranger or Archery Style Fighter
    • Earth Genasi: Con+2, Str+1 - great Fighter or Barbarian
    • Fire Genasi: Con+2, Int+1 - decent Wizard or Eldritch Knight Fighter
    • Water Genasi: Con+2, Wis+1 - makes an awesome Cleric or Druid
  • Goliath (walking mountain man): Str+2, Con+1 - literally a walking tank that's an absolutely perfect Barbarian, especially with a Grappler build

EXTRA SPELLS

  • Bard: 1 additional cantrip, a level 1 spell, and 3 level 2 spells.  I don't see anything I want in this list, although Earth Tremor looks like a decent alternative to Thunderwave.  Didn't take a look at the non-Bard spells, but technically bards would have access to anything here via Magical Secrets later on.
  • Cleric: Nothing for you, sorry.
  • Druid: 8 additional cantrips, 4 level 1 spells, 4 level 2 spells, 4 level 3 spells, 2 level 4 spells, 3 level 5 spells, 6 level 6 spells, and 1 level 7 spell.  Because the druid is a prepared spell caster, the book advises the DM not to let the druid choose everything on this list :P
  • Ranger: 2 level 1 spells and 1 level 3 spell
  • Sorcerer: 7 additional cantrips, 3 level 1 spells, 7 level 2 spells, 4 level 3 spells, 3 level 4 spells, 2 level 5 spells, 4 level 6 spells, and 1 level 8 spell.  Enjoy blasting away - there are a ton of big boom spells on this list.
  • Warlock: 4 additional cantrips, 1 level 2 spell, 1 level 4 spell, and 4 level 6 spells
  • Wizard: 7 additional cantrips, 4 level 1 spells, 7 level 2 spells, 6 level 3 spells, 4 level 4 spells, 3 level 5 spells, 4 level 6 spells, 1 level 7 spell, and 1 level 8 spell.  So many options, which apply to the Eldritch Knight and the Trickster Rogue.  There is a bunch of evocation spells from this list.

Do note, Rule 0 applies.  The DM has to agree. :P

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